It's been too long my friends, but as many of you know I've been busy. What with the wedding to plan for and our walking trek to St. Louis coming up, my thoughts were elsewhere. That and nothing really peaked my interest that wasn't related to either Lewis and Clark or wedding stuff, but no more!! Here is the coolest thing I've seen in months.
You can take a minute to watch that movie if you'd like (I would suggest it), and I'll wait.
.....WASN'T THAT FREAKING BADASS!?!! I should say that my old roommate Mike and I had that idea a decade ago which we, in turn, got from playing the original Metal Gear Solid. The game, for those of you who haven't played it, was lightyears ahead of anything else in either film or gaming, showing a level of interactivity that I believe has yet to be matched. For example, in one particular boss fight during the game (Psycho Mantis) the enemy is psychic and can read your thoughts. He proves this by reading the memory card in your Playstation, and if you've played any games by Konami (the developers) then he will tell you something like, "I see you like Castlevania!" Creepy and way cool. Then he shows his telekenetic powers by using the 'shock' function on the controller that vibrates by telling you to put the control on the ground and he will make it move. He sends a message to the controller to start vibrating which makes it move....way, way, way to cool. Finally since he can read your thoughts he knows where you will shoot and you are unable to damage him ...unless you switch your controller from controller port 1 to port 2! This degree of innovation in gaming is beyond anything that I've seen even today and more game/film companies should take a page out of Kojima's book.
This film apparently did. I applaude them for breaking boundaries and making film more immersive, but I did have a problem with this approach. In a horror film the point is to get scared. It gives people a rush, like a roller coaster or bungie jumping, of adrenaline that some people enjoy. In order for a horror movie to do that they need to create a level of suspense that heightens the viewers level of paranoia to get the holy grail that is the "scream". With the phone call, you break down what in theater is called the "fourth wall" and the illusion of the film is gone. In an attempt to further immerse people into the story and suspense they are actually breaking it down in a lot of ways. Now I could be wrong about this and it may make it even more suspenseful, but I have to say that if I had the phone and was talking to this chick on the screen I would try and get her to do the dumbest things just for kicks and laugh about it while I was doing it.
One thing is for sure, this is a really awesome idea and it will make boatloads of cash! How many times would you go see a movie that could be different every time? How many times would you go see it to try and be the person she called? The answer, a lot....a whole lot.